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The game has five additional regions that players can switch to and develop. Once players have used all the city space available, players can only store or swap these buildings.
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Each season plays every three months, giving the categories of the types of buildings every season for a limited time such as movie studio buildings, amusement park buildings, wild west buildings, special landmark buildings, extra university buildings, parade buildings, and buildings based on real world promotional events such as the promotion of the Lays Max potato chips. There are also special buildings based on Season tournaments and based on holidays such as Christmas, New Year's Day, Valentine's Day, Easter, Halloween, and Thanksgiving that can be placed in the city. Factories can also be upgraded, although it requires demolishing the original building when it is not producing anything, then replacing it with a new one. Commercial and industrial buildings produce items, and residential zones require them in order to upgrade to a higher density. There is no zoning feature in SimCity: BuildIt. The game starts with 25,000 simoleons and 50 SimCash on hand. It utilizes music and graphics similar to the 2013 SimCity game, although it is slightly down scaled in order to fit in with the iOS and Android devices' graphic capabilities. The game is freemium (free-to-play with intrusive advertisements and in-app purchases). Players can connect and compete with other users for more connected gameplay. This game allows users to solve real-life situations like fire, sewage, pollution, and traffic and helps in dealing with problems that the public faces. It is a free simulation game in the iOS App Store and Google Play Store. The game is part of the SimCity franchise, and is available for download on iOS, Android and the Amazon app stores. Developed by TrackTwenty and published by Electronic Arts, it was launched in late 2014. SimCity: BuildIt is a city-building simulation mobile game.